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Transformation? by Mind Map: Transformation?

1. System of Transformation

1.1. Tools & Co.

1.1.1. Transition Backlog

1.1.2. Lean A3

1.1.3. Backlogs

1.1.4. Agile Metrics Internal indicators Happyness Index Velocity Earned Business Value Escaped Defects Test Coverage External indicators Customer Satisfaction NPS Score

1.2. Who?

1.2.1. Transformation Team Skills Roles Transformation Lead Coaches People accross the Company "Hiring"

1.3. Why?

1.3.1. Business Drivers vs. Reasons Predictability Time2Market Quality Early ROI Cost Savings Innovation Product Fit (Build the right thing) Everyone adopts Agile! Wertschöpfung (Wirtschaft(? (Economical creation of value) Dynamic robust

1.3.2. Transformation Hypothesis Initially written by Top Management Top Management Support! Agile Organization - Learning Organization Lean A3 Analysis

1.4. What?

1.4.1. Backlogs ("Governance") Product Vision Ordered by Value Well refined

1.4.2. Teams (Cross-Functional) Kick-Start-a-Team Get to know each other Teach Scrum or other Agile Stuff Team Vision Team Working Agrements Team Name Set expectation Envolved Management Tuckman Forming Storming Norming Performing Others Self Selecting Teams Peer-Recruting Build your own way of working

1.4.3. Working tested Product Increment Ready to be released

1.5. How?

1.5.1. Change Models (metal models) @LeadingAgile Basecamps @OpenSpaceBeta Betacodex @OpenSpaceAgility keine kritische Masse -> Ausstieg Basics Transparency Inspection Adaptaion PDCA Cycle Starting 1. Where are we? Standortbestimmung! 2. Vision? What do we want to achive? 3. Ausbildung 4. Iteratives Vorgehen Agile Fluency Model 1. Focusing teams produce business value. 2. Delivering teams deliver on the market cadence. 3. Optimizing teams lead their market. 4. Strengthening teams make their organizations stronger.

2. System of Delivery

2.1. Flight Levels 3 - 1

2.2. SAFe

2.3. Scrum

2.3.1. Events Daily Scrum Sprint Planning Sprint Retrospective

2.3.2. Artifacts Sprint Backlog Increment Product Backlog

2.3.3. Roles Product Owner Developer Scrum Master

2.3.4. Scrum Guide

2.4. LeSS

2.5. Kanban

2.6. [email protected]

2.7. Nexus

3. Hiring Process

3.1. Real Situations

3.2. Team is involved

3.3. Provide Feedback

3.4. Queue model

4. Remove!

4.1. Non-dynamic robust rules

4.2. Bonuses