
1. Research Questions
1.1. discuss with school
1.1.1. preferences for the game?
1.1.2. any themes wanted?
1.2. discuss with consumer
1.2.1. how much would you spend on product?
1.2.2. what is your fav colour?
2. cost to make
2.1. 40% of the cost to buy
2.2. amount of materials needed
2.3. wastage of materials
3. cost to buy
3.1. how much would you pay for the product?
3.2. £5-£20 average amount
4. Aesthetic
4.1. Colour
4.1.1. what are primary school children's favourite colours?
4.1.1.1. red
4.1.1.2. blue
4.1.1.3. green
4.1.1.4. other
4.2. Theme
4.2.1. shall we base the game on a theme? will the theme be about what they are supporting?
4.2.1.1. scouts
4.2.1.2. ocean/boat
4.3. Shape
4.3.1. what shape will be appropriate for the game?
4.3.1.1. rectangle
4.3.1.2. oval
4.3.1.3. triangle
4.3.2. what is the safest shape?
4.3.2.1. circle
4.3.2.2. square
4.3.2.3. other
5. Material
5.1. materials available
5.1.1. Woods
5.1.1.1. Pros
5.1.1.1.1. Cheap
5.1.1.1.2. Aesthetically Pleasing
5.1.1.2. Cons
5.1.1.2.1. difficult to shape
5.1.1.2.2. needs colouring
5.1.2. Plastics
5.1.2.1. Pros
5.1.2.1.1. bright colours
5.1.2.1.2. easy to shape
5.1.2.2. Cons
5.1.2.2.1. common material
5.1.3. Metals
5.1.3.1. Pros
5.1.3.2. Cons
6. Fuction
6.1. Circuits
6.1.1. astable
6.1.2. monostable
6.1.3. 4017
6.2. Game ideas
6.2.1. reaction game
6.2.2. memory game
6.2.3. skill based game
7. Safety
7.1. equipment needed to manufacture
7.1.1. safety goggles
7.1.2. apron
7.1.3. gloves
7.1.4. machine goggles
7.2. safety elements on product
7.2.1. rounded edges
7.2.2. no sharp edges
7.2.3. closed off circuit
8. Size
8.1. size of game
8.1.1. A3 size?
8.1.2. smaller?
8.1.3. larger?
8.2. thickness of box
9. Cost
10. Consumer
10.1. Target Market
10.1.1. what is the standard ability of the target market?
10.1.2. Parents?
10.1.2.1. 20-45
10.1.3. Children?
10.1.3.1. 5-11
10.1.4. All Ages?
11. Enviroment
11.1. how can we minimize wastage of materials
11.1.1. cut of shapes on edges of materials
11.1.2. use cardboard cutouts to test measurements
12. Manufacture
12.1. Machinery Avalible
12.1.1. laser cutter
12.1.2. vacuum former
12.1.3. oven
12.1.4. hegner
12.1.5. bansaw
12.2. programs avalible
12.2.1. 2D design
12.2.2. yenka
12.2.3. PCB design and make