my product

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my product 저자: Mind Map: my product

1. Research Questions

1.1. discuss with school

1.1.1. preferences for the game?

1.1.2. any themes wanted?

1.2. discuss with consumer

1.2.1. how much would you spend on product?

1.2.2. what is your fav colour?

2. cost to make

2.1. 40% of the cost to buy

2.2. amount of materials needed

2.3. wastage of materials

3. cost to buy

3.1. how much would you pay for the product?

3.2. £5-£20 average amount

4. Aesthetic

4.1. Colour

4.1.1. what are primary school children's favourite colours?

4.1.1.1. red

4.1.1.2. blue

4.1.1.3. green

4.1.1.4. other

4.2. Theme

4.2.1. shall we base the game on a theme? will the theme be about what they are supporting?

4.2.1.1. scouts

4.2.1.2. ocean/boat

4.3. Shape

4.3.1. what shape will be appropriate for the game?

4.3.1.1. rectangle

4.3.1.2. oval

4.3.1.3. triangle

4.3.2. what is the safest shape?

4.3.2.1. circle

4.3.2.2. square

4.3.2.3. other

5. Material

5.1. materials available

5.1.1. Woods

5.1.1.1. Pros

5.1.1.1.1. Cheap

5.1.1.1.2. Aesthetically Pleasing

5.1.1.2. Cons

5.1.1.2.1. difficult to shape

5.1.1.2.2. needs colouring

5.1.2. Plastics

5.1.2.1. Pros

5.1.2.1.1. bright colours

5.1.2.1.2. easy to shape

5.1.2.2. Cons

5.1.2.2.1. common material

5.1.3. Metals

5.1.3.1. Pros

5.1.3.2. Cons

6. Fuction

6.1. Circuits

6.1.1. astable

6.1.2. monostable

6.1.3. 4017

6.2. Game ideas

6.2.1. reaction game

6.2.2. memory game

6.2.3. skill based game

7. Safety

7.1. equipment needed to manufacture

7.1.1. safety goggles

7.1.2. apron

7.1.3. gloves

7.1.4. machine goggles

7.2. safety elements on product

7.2.1. rounded edges

7.2.2. no sharp edges

7.2.3. closed off circuit

8. Size

8.1. size of game

8.1.1. A3 size?

8.1.2. smaller?

8.1.3. larger?

8.2. thickness of box

9. Cost

10. Consumer

10.1. Target Market

10.1.1. what is the standard ability of the target market?

10.1.2. Parents?

10.1.2.1. 20-45

10.1.3. Children?

10.1.3.1. 5-11

10.1.4. All Ages?

11. Enviroment

11.1. how can we minimize wastage of materials

11.1.1. cut of shapes on edges of materials

11.1.2. use cardboard cutouts to test measurements

12. Manufacture

12.1. Machinery Avalible

12.1.1. laser cutter

12.1.2. vacuum former

12.1.3. oven

12.1.4. hegner

12.1.5. bansaw

12.2. programs avalible

12.2.1. 2D design

12.2.2. yenka

12.2.3. PCB design and make